top of page

Published Games

Eve's Dimensions- PC/Web Action Game

PROJECT SUMMARY

This game was created with Unity as part of the: 
The GameDev.tv Game Jam 2023.
The goal was to create a game with theme: Life in 2 dimensions!  

The game was written, composed and designed by myself. The music was composed with iPad GarageBand.

Game built with 2 version: PC & WebGL.

This project has using the following skillset during development:

  • 3D animation flow

  • 2D animation flow

  • Unity UI

  • TextMesh Pro

  • Layer mask setting

  • Cinemachine Virtual Camera

  • Dolly cam from Cinemachine

  • Singleton designing pattern

  • 3D & 2D lighting

  • Audio effect with coroutine

  • Using between ortho and persp camera
     

Development length: 8 days.

Date: May, 2023 

Dungeon Escape- 2D Mobile Game

PROJECT SUMMARY

A 2D mobile action game with virtual joystick and buttons control on Google Play.

This is a mobile game development course project from GameDevHQ and using the following skillset during development:

  • 2D Tilemap

  • Animated Tiles

  • Layer mask setting

  • Cinemachine Virtual Camera

  • Animator state checking system

  • Singleton designing pattern

  • Interface implement

  • Abstract classes implement

  • Hitbox attacking system

  • Cross platform control system

  • OnClick event of buttons from UI

  • Using Unity Ads service

  • Game publishing to Google Play
     

Development length: 2 weeks.

Date: Aug, 2021 

Office Room- URP Scene Creating

PROJECT SUMMARY

A game scene powered by URP of Unity to demonstrate how to use it to create beautiful game view.

This is an Unity course project from GameDevHQ and using the following skillset during development: 

  • URP & HDRP installation

  • Adding & customizing skybox

  • Lighting adjustment

  • Post-processing of URP & HDRP

  • Reflection probes setting

  • Using occlusion culling

  • Texture adjusting with emission effect

  • Using height maps and pixel displacement

  • Using tessellation in HDRP

  • Using decals in HDRP
     

Date: Jun, 2022

Galaxy Shooter- 2D Web Shooting Game

PROJECT SUMMARY

A 2D space themed shooter game playable on WebGL with retro style of level design and UI.

This is a 2D Game Development Course from GameDevHQ and using the following skillset during development: 

  • Creating prototype

  • Gameobjects instantiation

  • Cool down system with real time calculation

  • Scripts communication in Unity

  • Using coroutine in Unity

  • Creating sprites animation

  • Creating collectable objects modular system

  • Using switch statement in Unity

  • Creating basic UI in Unity

  • Using scene manager in Unity

  • Creating animator states

  • Creating basic post-processing in Unity

  • Using audio function in Unity

  • Creating camera shakes effect
     

Development length: 4 weeks.

Date: May, 2021

The Great Fleece- 3D Stealth Game

PROJECT SUMMARY

A 3D stealth game with cinematic cutscenes on PC.

This is a stealth game development course project from GameDevHQ and using the following skillset during development: 

  • Creating basic skybox in Unity

  • Using light probe group

  • Creating glass material in Unity

  • Creating basic reflection in Unity

  • Using Unity Timeline with multi tracks of elements

  • Building cutscene with storyboard

  • Using dolly track of Cinemachine

  • Using Nav Mesh in Unity

  • Creating modular waypoint system

  • Using cutscene trigger in Timeline

  • Creating basic Singleton designing pattern

  • Using asynchronous operation in Unity

 

Development length: 3 weeks.

Date: Jul, 2021

Family Zoo App- Map Application

PROJECT SUMMARY

An app developed by Unity that demonstrated how a zoo map app would work.

This is an app development course project from GameDevHQ. I developed all the basic function of switching between UI and created a ScriptableObject that would display unique animals information when select one from map overview. 

It took me 1 week to complete this app.
 

Date: Sep, 2021

Nicky's Universal Adventure

PROJECT SUMMARY

A 2D space dodging game on Android.

This was a UI design project from my wife, while I started getting interested in Unity engine. I took 2 weeks to finish this game from a scratch. All functions I created were searching from YT, Stack Overflow, and courses on Udemy. I’ve finished all parts of game function except UI and story design. I’ve also tried to create some game music which is what I learned at my college.

 

 Date: September, 2019

bottom of page